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extensions:teemip-cable-mgmt [2024/05/21 11:21] – [Patch Panel] cnaudextensions:teemip-cable-mgmt [2024/05/21 11:45] – [Physical Interface] cnaud
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   * When standing alone, attribute Location is mandatory but Rack and Patch panel must **NOT** be set.   * When standing alone, attribute Location is mandatory but Rack and Patch panel must **NOT** be set.
 </note> </note>
 +
 +=== Displaying a Network Socket ===
 +In the Network dashboard that is accessible from a submenu of the standard CMDB overview menu, find the Network Socket dashlet, click on it and select the item you are interested in or select it directly from the Patch panel detailed display :
 +
 +{{ classdisplay_networksocket3x.png }}
  
 Network Sockets have 2 sides: Network Sockets have 2 sides:
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   * If a back end network socket is set and if a physical interface or a network socket is set, status is set to **Active**.   * If a back end network socket is set and if a physical interface or a network socket is set, status is set to **Active**.
 In other words: In other words:
-^  Physical interface  ^  Network socket  ^  Cross connect  ^  Back end network socket  Status  ^+^  Front End Information  ^^^  Back End Information  ^  Status 
 +^  Physical interface  ^  Network socket  ^  Cross connect  ^  Back end network socket  ^  ^
 |  *  |  *  |  *  |  unset  |  Inactive  |  *  |  *  |  *  |  unset  |  Inactive 
 |  unset  |  *  |  set and active  |  set  |  Active  | |  unset  |  *  |  set and active  |  set  |  Active  |
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 |  All other cases  |||  set  |  Ready  | |  All other cases  |||  set  |  Ready  |
  
 +
 +Attribute **Cross Connect**, is set or unset from the Cross Connect objet, at the time where the Network Socket is attached to the Cross Connect, as part of the local or peer unit information. See [[extensions:teemip-cable-mgmt#cross_connect|below]]
  
 Network sockets implements three 1:1 relations. As the datamodel doesn't provide such attributes by default, these 1:1 relations are automatically computed when objects are created, modified or deleted: when one side of the relation is changed, the other sides (new and old when appropriate) are changed. These relations are:  Network sockets implements three 1:1 relations. As the datamodel doesn't provide such attributes by default, these 1:1 relations are automatically computed when objects are created, modified or deleted: when one side of the relation is changed, the other sides (new and old when appropriate) are changed. These relations are: 
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   * 1:1 relation between the network socket and a back end one.   * 1:1 relation between the network socket and a back end one.
  
-=== Displaying a Network Socket === 
-In the Network dashboard that is accessible from a submenu of the standard CMDB overview menu, find the Network Socket dashlet, click on it and select the item you are interested in or select it directly from the Patch panel detailed display : 
- 
-{{ classdisplay_networksocket3x.png }} 
  
 ===== Cross Connect ===== ===== Cross Connect =====
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 <note warning> <note warning>
-A physical interface cannot be connected to both a network socket and another physical interface+A physical interface cannot be connected to both a network socket and another physical interface.
 </note> </note>
  
extensions/teemip-cable-mgmt.txt · Last modified: 2024/06/26 15:33 by cnaud